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Programming Game AI by Example: . 1st Edition

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Management number 219169337 Release Date 2026/05/03 List Price $20.72 Model Number 219169337
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Programming Game AI by Example provides a comprehensive and practical introduction to the “bread and butter” AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language. Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimization, triggers, scripting, scripted finite state machines, perceptual modeling, goal evaluation, goal arbitration, and fuzzy logic. Read more

ISBN10 1556220782
ISBN13 978-1556220784
Edition 1st
Language English
Publisher Jones & Bartlett Learning
Dimensions 6.5 x 1 x 9 inches
Item Weight 1.5 pounds
Print length 495 pages
Part of series Wordware Game Developer's Library
Publication date October 14, 2004

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